class CollectFrameRange(pyblish.api.InstancePlugin):
"""Collect Frame Range"""
order = pyblish.api.CollectorOrder + 0.2
label = "Collect Frame Range"
hosts = ['unreal']
families = ["camera"]
def process(self, instance):
for member in instance.data.get('members'):
ar = unreal.AssetRegistryHelpers.get_asset_registry()
data = ar.get_asset_by_object_path(member)
is_level_sequence = (
data.asset_class_path.asset_name == "LevelSequence")
if is_level_sequence:
sequence = data.get_asset()
frameStart, frameEnd = get_frame_range(sequence)
instance.data["clipIn"] = frameStart
instance.data["clipOut"] = frameEnd