Bases: UnrealActorCreator
Layout output for character rigs.
Source code in client/ayon_unreal/plugins/create/create_layout.py
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25 | class CreateLayout(UnrealActorCreator):
"""Layout output for character rigs."""
identifier = "io.ayon.creators.unreal.layout"
label = "Layout"
product_type = "layout"
icon = "cubes"
default_variants = ["Main"]
def get_pre_create_attr_defs(self):
defs = super(CreateLayout, self).get_pre_create_attr_defs()
return defs + [
BoolDef(
"export_blender",
label="Export to Blender",
default=False
)
]
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