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SpeedTree addon

This adds Unity SpeedTree integration for AYON. SpeedTree is the industry-standard vegetation toolkit for projects of any size and style, used across both games and film.

Dev resources

  • https://docs.unity3d.com/speedtree-runtime-sdk/manual/index.html
  • https://docs.unity3d.com/speedtree-pipeline-sdk/manual/index.html

Settings

Path to SpeedTree executable must be set in the Ayon Setting in Applications addon (ayon+settings://applications/applications/speedtree), for more information see Applications and Tools documentation.

Implemented workflows

Currently supports importing/exporting models and saving/opening/publishing workfiles in SpeedTree integration. All the associated data would be stored in .sptree_metadata folder

How Create Addon Zip Package

There is a create_package.py python file which contains logic how to create the addon from AYON codebase. Just run the code.

python ./create_package.py

Additional Resources

For information about working with speedtree in AYON, see - Artist Documentation: Working with SpeedTree in AYON - Admin Documentation: Configure SpeedTree Addon