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229 | def match_shotgrid_hierarchy_in_ayon(
entity_hub: ayon_api.entity_hub.EntityHub,
sg_project: Dict,
sg_session: shotgun_api3.Shotgun,
sg_enabled_entities: List[str],
project_code_field: str,
custom_attribs_map: Dict[str, str],
addon_settings: Dict[str, str]
):
"""Replicate a Shotgrid project into AYON.
This function creates a "deck" which we keep increasing while traversing
the Shotgrid project and finding new children, this is more efficient than
creating a dictionary with the while Shotgrid project structure since we
`popleft` the elements when processing them.
Args:
entity_hub (ayon_api.entity_hub.EntityHub): The AYON EntityHub.
sg_project (dict): The Shotgrid project.
sg_project (shotgun_api3.Shotgun): The Shotgrid session.
project_code_field (str): The Shotgrid project code field.
"""
log.info("Getting Shotgrid entities.")
sg_ay_dicts, sg_ay_dicts_parents = get_sg_entities(
sg_session,
sg_project,
sg_enabled_entities,
project_code_field,
custom_attribs_map,
addon_settings=addon_settings,
)
sg_ay_dicts_deck = collections.deque()
# Append the project's direct children.
for sg_ay_dict_child_id in sg_ay_dicts_parents[sg_project["id"]]:
sg_ay_dicts_deck.append(
(entity_hub.project_entity, sg_ay_dict_child_id)
)
sg_project_sync_status = "Synced"
processed_ids = set()
while sg_ay_dicts_deck:
(ay_parent_entity, sg_ay_dict_child_id) = sg_ay_dicts_deck.popleft()
sg_ay_dict = sg_ay_dicts[sg_ay_dict_child_id]
sg_entity_id = sg_ay_dict["attribs"][SHOTGRID_ID_ATTRIB]
if sg_ay_dict_child_id in processed_ids:
msg = (
f"Entity {sg_entity_id} already processed, skipping..."
f"Sg Ay Dict: {sg_ay_dict} - "
f"Ay Parent Entity: {ay_parent_entity}"
)
log.warning(msg)
continue
processed_ids.add(sg_ay_dict_child_id)
log.debug(f"Deck size: {len(sg_ay_dicts_deck)}")
if sg_ay_dict["type"].lower() == "comment":
handle_comment(sg_ay_dict, sg_session, entity_hub)
continue
if sg_ay_dict["type"].lower() == "entity_list":
ayon_list_id = sg_ay_dict["data"].get(CUST_FIELD_CODE_ID)
ay_list_exists = ayon_list_id and any(
lst["id"] == ayon_list_id
for lst in ayon_api.get_entity_lists(
entity_hub.project_name, fields=["id"]
)
)
sync_ay_entity_list_from_sg_event(
{
"type": "attribute_change" if ay_list_exists else "new_entity",
"entity_id": sg_entity_id,
"attribute_name": "versions",
},
sg_project,
sg_session,
)
continue
shotgrid_type = sg_ay_dict["attribs"].get(SHOTGRID_TYPE_ATTRIB)
ay_id = sg_ay_dict["data"].get(CUST_FIELD_CODE_ID)
ay_entity = None
sg_entity_sync_status = "Synced"
if ay_id:
ay_entity = entity_hub.get_or_query_entity_by_id(
ay_id, [sg_ay_dict["type"]])
if shotgrid_type == "Version" and not ay_entity:
log.warning(
"Version creation from Flow is not implemented because "
"Flow entity is much less strict than AYON product with reviewable "
"(e.g. product name and integer are not mandatory in Flow)."
)
continue
# If we haven't found the ay_entity by its id, check by its name
# to avoid creating duplicates and erroring out
if ay_entity is None:
sg_parent_field = get_sg_entity_parent_field(
sg_session,
sg_project,
shotgrid_type,
sg_enabled_entities,
)
asset_category_parent = sg_parent_field == "sg_asset_type"
if (
shotgrid_type == "Asset"
and asset_category_parent
):
# Parenting to AssetCategory is enabled.
# reparenting under already set parent (asset category folder).
log.debug("Reparenting %r under %r.", sg_ay_dict, ay_parent_entity)
elif shotgrid_type in ("Sequence", "Episode", "Shot", "AssetCategory", "Asset"):
ay_parent_entity = get_reparenting_from_settings(
entity_hub,
sg_ay_dict,
addon_settings
) or ay_parent_entity
name = slugify_string(sg_ay_dict["name"])
for child in ay_parent_entity.children:
if child.name.lower() == name.lower():
ay_entity = child
break
# If we couldn't find it we create it.
if ay_entity is None:
ay_entity = create_new_ayon_entity(
sg_session,
entity_hub,
ay_parent_entity,
sg_ay_dict
)
else:
if not _update_ay_entity(
ay_entity,
custom_attribs_map,
entity_hub,
sg_ay_dict,
sg_entity_id,
):
sg_entity_sync_status = "Failed"
sg_project_sync_status = "Failed"
# skip if no ay_entity is found
# perhaps due Task with project entity as parent
if not ay_entity:
log.error(f"Entity {sg_ay_dict} not found in AYON.")
continue
# pass AYON id to SG
_update_sg_entity(
ay_entity,
sg_ay_dict,
sg_ay_dicts,
sg_entity_id,
sg_entity_sync_status,
sg_session
)
# If the entity has children, add it to the deck
for sg_child_id in sg_ay_dicts_parents.get(sg_ay_dict_child_id, []):
sg_ay_dicts_deck.append((ay_entity, sg_child_id))
_sync_project_attributes(entity_hub, custom_attribs_map, sg_project)
try:
entity_hub.commit_changes()
except Exception:
log.error(
"Unable to commit all entities to AYON!", exc_info=True)
log.info(
"Processed entities successfully!. "
f"Amount of entities: {len(processed_ids)}"
)
# Update Shotgrid project with AYON ID and sync status
sg_session.update(
"Project",
sg_project["id"],
{
CUST_FIELD_CODE_ID: entity_hub.project_entity.id,
CUST_FIELD_CODE_SYNC: sg_project_sync_status
}
)
|