validate_rig_output_ids
ValidateRigOutputIds
Bases: MayaInstancePlugin
Validate rig output ids.
Ids must share the same id as similarly named nodes in the scene. This is to ensure the id from the model is preserved through animation.
Source code in client/ayon_maya/plugins/publish/validate_rig_output_ids.py
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get_node(instance)
classmethod
Get target object nodes from out_SET
Parameters:
Name | Type | Description | Default |
---|---|---|---|
instance | str | instance | required |
Returns:
Name | Type | Description |
---|---|---|
list | list of object nodes from out_SET |
Source code in client/ayon_maya/plugins/publish/validate_rig_output_ids.py
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ValidateSkeletonRigOutputIds
Bases: ValidateRigOutputIds
Validate rig output ids from the skeleton sets.
Ids must share the same id as similarly named nodes in the scene. This is to ensure the id from the model is preserved through animation.
Source code in client/ayon_maya/plugins/publish/validate_rig_output_ids.py
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get_node(instance)
classmethod
Get target object nodes from skeletonMesh_SET
Parameters:
Name | Type | Description | Default |
---|---|---|---|
instance | str | instance | required |
Returns:
Name | Type | Description |
---|---|---|
list | list of object nodes from skeletonMesh_SET |
Source code in client/ayon_maya/plugins/publish/validate_rig_output_ids.py
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get_basename(node)
Return node short name without namespace
Source code in client/ayon_maya/plugins/publish/validate_rig_output_ids.py
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