validate_rig_controllers
ValidateRigControllers
Bases: MayaInstancePlugin
, OptionalPyblishPluginMixin
Validate rig controllers.
Controls must have the transformation attributes on their default values of translate zero, rotate zero and scale one when they are unlocked attributes.
Unlocked keyable attributes may not have any incoming connections. If these connections are required for the rig then lock the attributes.
The visibility attribute must be locked.
Note that repair
will: - Lock all visibility attributes - Reset all default values for translate, rotate, scale - Break all incoming connections to keyable attributes
Source code in client/ayon_maya/plugins/publish/validate_rig_controllers.py
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get_connected_attributes(control)
staticmethod
Return attribute plugs with incoming connections.
This will also ensure no (driven) keys on unlocked keyable attributes.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
control | str | Name of control node. | required |
Returns:
Name | Type | Description |
---|---|---|
list | The invalid plugs |
Source code in client/ayon_maya/plugins/publish/validate_rig_controllers.py
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get_node(instance)
classmethod
Get target object nodes from controls_SET
Parameters:
Name | Type | Description | Default |
---|---|---|---|
instance | str | instance | required |
Returns:
Name | Type | Description |
---|---|---|
list | list of object nodes from controls_SET |
Source code in client/ayon_maya/plugins/publish/validate_rig_controllers.py
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get_non_default_attributes(control)
classmethod
Return attribute plugs with non-default values
Parameters:
Name | Type | Description | Default |
---|---|---|---|
control | str | Name of control node. | required |
Returns:
Name | Type | Description |
---|---|---|
list | The invalid plugs |
Source code in client/ayon_maya/plugins/publish/validate_rig_controllers.py
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ValidateSkeletonRigControllers
Bases: ValidateRigControllers
Validate rig controller for skeletonAnim_SET
Controls must have the transformation attributes on their default values of translate zero, rotate zero and scale one when they are unlocked attributes.
Unlocked keyable attributes may not have any incoming connections. If these connections are required for the rig then lock the attributes.
The visibility attribute must be locked.
Note that repair
will: - Lock all visibility attributes - Reset all default values for translate, rotate, scale - Break all incoming connections to keyable attributes
Source code in client/ayon_maya/plugins/publish/validate_rig_controllers.py
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get_node(instance)
classmethod
Get target object nodes from skeletonMesh_SET
Parameters:
Name | Type | Description | Default |
---|---|---|---|
instance | str | instance | required |
Returns:
Name | Type | Description |
---|---|---|
list | list of object nodes from skeletonMesh_SET |
Source code in client/ayon_maya/plugins/publish/validate_rig_controllers.py
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