Bases: MayaInstancePlugin
Collect Static Rig Data for FBX Extractor.
Source code in client/ayon_maya/plugins/publish/collect_skeleton_mesh.py
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44 | class CollectSkeletonMesh(plugin.MayaInstancePlugin):
"""Collect Static Rig Data for FBX Extractor."""
order = pyblish.api.CollectorOrder + 0.2
label = "Collect Skeleton Mesh"
families = ["rig"]
def process(self, instance):
skeleton_mesh_set = instance.data["rig_sets"].get(
"skeletonMesh_SET")
if not skeleton_mesh_set:
self.log.debug(
"No skeletonMesh_SET found. "
"Skipping collecting of skeleton mesh..."
)
return
# Store current frame to ensure single frame export
frame = cmds.currentTime(query=True)
instance.data["frameStart"] = frame
instance.data["frameEnd"] = frame
instance.data["skeleton_mesh"] = []
skeleton_mesh_content = cmds.sets(
skeleton_mesh_set, query=True) or []
if not skeleton_mesh_content:
self.log.debug(
"No object nodes in skeletonMesh_SET. "
"Skipping collecting of skeleton mesh..."
)
return
instance.data["families"] += ["rig.fbx"]
instance.data["skeleton_mesh"] = skeleton_mesh_content
self.log.debug(
"Collected skeletonMesh_SET members: {}".format(
skeleton_mesh_content
))
|