collect_look
Maya look collector.
CollectLook
Bases: MayaInstancePlugin
Collect look data for instance.
For the shapes/transforms of the referenced object to collect look for retrieve the user-defined attributes (like V-ray attributes) and their values as they were created in the current scene.
For the members of the instance collect the sets (shadingEngines and other sets, e.g. VRayDisplacement) they are in along with the exact membership relations.
Collects
lookAttributes (list): Nodes in instance with their altered attributes lookSetRelations (list): Sets and their memberships lookSets (list): List of set names included in the look
Source code in client/ayon_maya/plugins/publish/collect_look.py
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collect(instance)
Collect looks.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
instance | Instance | Instance to collect. | required |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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collect_attributes_changed(instance)
Collect all userDefined attributes which have changed
Each node gets checked for user defined attributes which have been altered during development. Each changes gets logged in a dictionary
[{name: node, uuid: uuid, attributes: {attribute: value}}]
Parameters:
Name | Type | Description | Default |
---|---|---|---|
instance | list | all nodes which will be published | required |
Returns:
Type | Description |
---|---|
list |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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collect_file_nodes(look_sets)
Get the entire node chain of the look sets and return file nodes
Parameters:
Name | Type | Description | Default |
---|---|---|---|
look_sets | List[str] | List of sets and shading engines relevant to the look. | required |
Returns:
Type | Description |
---|---|
List[str]: List of file node names. |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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collect_member_data(member, instance_members)
Get all information of the node Args: member (str): the name of the node to check instance_members (set): the collected instance members
Returns:
Type | Description |
---|---|
dict |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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collect_resources(node)
Collect the link to the file(s) used (resource) Args: node (str): name of the node
Returns:
Type | Description |
---|---|
dict |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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collect_sets(instance)
Collect all objectSets which are of importance for publishing
It checks if all nodes in the instance are related to any objectSet which need to be
Parameters:
Name | Type | Description | Default |
---|---|---|---|
instance | Instance | publish instance containing all nodes to be published. | required |
Returns:
Type | Description |
---|---|
dict |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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process(instance)
Collect the Look in the instance with the correct layer settings
Source code in client/ayon_maya/plugins/publish/collect_look.py
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CollectModelRenderSets
Bases: CollectLook
Collect render attribute sets for model instance.
Collects additional render attribute sets so they can be published with model.
Source code in client/ayon_maya/plugins/publish/collect_look.py
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collect_sets(instance)
Collect all related objectSets except shadingEngines
Parameters:
Name | Type | Description | Default |
---|---|---|---|
instance | Instance | publish instance containing all nodes to be published. | required |
Returns:
Type | Description |
---|---|
dict |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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get_file_node_files(node)
Return the file paths related to the file node
Note
Will only return existing files. Returns an empty list if not valid existing files are linked.
Returns:
Name | Type | Description |
---|---|---|
list | List of full file paths. |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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get_file_node_paths(node)
Get the file path used by a Maya file node.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
node | str | Name of the Maya file node | required |
Returns:
Name | Type | Description |
---|---|---|
list | the file paths in use |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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get_look_attrs(node)
Returns attributes of a node that are important for the look.
These are the "changed" attributes (those that have edits applied in the current scene).
Returns:
Name | Type | Description |
---|---|---|
list | Attribute names to extract |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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node_uses_image_sequence(node, node_path)
Return whether file node uses an image sequence or single image.
Determine if a node uses an image sequence or just a single image, not always obvious from its file path alone.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
node | str | Name of the Maya node | required |
node_path | str | The file path of the node | required |
Returns:
Name | Type | Description |
---|---|---|
bool | True if node uses an image sequence |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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seq_to_glob(path)
Takes an image sequence path and returns it in glob format, with the frame number replaced by a '*'.
Image sequences may be numerical sequences, e.g. /path/to/file.1001.exr will return as /path/to/file.*.exr.
Image sequences may also use tokens to denote sequences, e.g. /path/to/texture.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
path | str | the image sequence path | required |
Returns:
Name | Type | Description |
---|---|---|
str | Return glob string that matches the filename pattern. |
Source code in client/ayon_maya/plugins/publish/collect_look.py
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