lib_rendersetup
Code to get attributes from render layer without switching to it.
https://github.com/Colorbleed/colorbleed-config/blob/acre/colorbleed/maya/lib_rendersetup.py Credits: Roy Nieterau (BigRoy) / Colorbleed Modified for use in AYON
get_attr_in_layer(node_attr, layer, as_string=True)
Return attribute value in Render Setup layer.
This will only work for attributes which can be retrieved with maya.cmds.getAttr
and for which Relative and Absolute overrides are applicable.
Examples:
>>> get_attr_in_layer("defaultResolution.width", layer="layer1")
>>> get_attr_in_layer("defaultRenderGlobals.startFrame", layer="layer")
>>> get_attr_in_layer("transform.translate", layer="layer3")
Parameters:
Name | Type | Description | Default |
---|---|---|---|
attr | str | attribute name as 'node.attribute' | required |
layer | str | layer name | required |
Returns:
Name | Type | Description |
---|---|---|
object | attribute value in layer |
Source code in client/ayon_maya/api/lib_rendersetup.py
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get_attr_overrides(node_attr, layer, skip_disabled=True, skip_local_render=True, stop_at_absolute_override=True)
Return all Overrides applicable to the attribute.
Overrides are returned as a 3-tuple
(Match, Override, Index)
Match
This is any of EXACT_MATCH, PARENT_MATCH, CLIENT_MATCH and defines whether the override is exactly on the plug, on the parent or on a child plug.
Override
This is the RenderSetup Override instance.
Index
This is the Plug index under the parent or for the child that matches. The EXACT_MATCH index will always be None. For PARENT_MATCH the index is which index the plug is under the parent plug. For CLIENT_MATCH the index is which child index matches the plug.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
node_attr | str | attribute name as 'node.attribute' | required |
layer | str | layer name | required |
skip_disabled | bool | exclude disabled overrides | True |
skip_local_render | bool | exclude overrides marked as local render. | True |
stop_at_absolute_override | exclude overrides prior to the last absolute override as they have no influence on the resulting value. | True |
Returns:
Name | Type | Description |
---|---|---|
list | Ordered Overrides in order of strength |
Source code in client/ayon_maya/api/lib_rendersetup.py
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get_rendersetup_layer(layer)
Return render setup layer name.
This also converts names from legacy renderLayer node name to render setup name.
defaultRenderLayer
is not a renderSetupLayer node but it is however
the valid layer name for Render Setup - so we return that as is.
Example
for legacy_layer in cmds.ls(type="renderLayer"): layer = get_rendersetup_layer(legacy_layer)
Returns:
Type | Description |
---|---|
str or None: Returns renderSetupLayer node name if |
Source code in client/ayon_maya/api/lib_rendersetup.py
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get_shader_in_layer(node, layer)
Return the assigned shader in a renderlayer without switching layers.
This has been developed and tested for Legacy Renderlayers and not for Render Setup.
This will also return the shader for any face assignments, however
it will not return the components they are assigned to. This could be implemented, but since Maya's renderlayers are famous for breaking with face assignments there has been no need for this function to support that.
Returns:
Name | Type | Description |
---|---|---|
list | The list of assigned shaders in the given layer. |
Source code in client/ayon_maya/api/lib_rendersetup.py
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