Bases: BlenderExtractor
, OptionalPyblishPluginMixin
Extract a blend file.
Source code in client/ayon_blender/plugins/publish/extract_blend_animation.py
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67 | class ExtractBlendAnimation(
plugin.BlenderExtractor,
publish.OptionalPyblishPluginMixin,
):
"""Extract a blend file."""
label = "Extract Blend"
hosts = ["blender"]
families = ["animation"]
optional = True
# From settings
compress = False
def process(self, instance):
if not self.is_active(instance.data):
return
# Define extract output file path
stagingdir = self.staging_dir(instance)
folder_name = instance.data["folderEntity"]["name"]
product_name = instance.data["productName"]
instance_name = f"{folder_name}_{product_name}"
filename = f"{instance_name}.blend"
filepath = os.path.join(stagingdir, filename)
# Perform extraction
self.log.debug("Performing extraction..")
data_blocks = set()
for obj in instance:
if isinstance(obj, bpy.types.Object) and obj.type == 'EMPTY':
child = obj.children[0]
if child and child.type == 'ARMATURE':
if child.animation_data and child.animation_data.action:
if not obj.animation_data:
obj.animation_data_create()
obj.animation_data.action = child.animation_data.action
obj.animation_data_clear()
data_blocks.add(child.animation_data.action)
data_blocks.add(obj)
bpy.data.libraries.write(filepath, data_blocks, compress=self.compress)
if "representations" not in instance.data:
instance.data["representations"] = []
representation = {
'name': 'blend',
'ext': 'blend',
'files': filename,
"stagingDir": stagingdir,
}
instance.data["representations"].append(representation)
self.log.debug("Extracted instance '%s' to: %s",
instance.name, representation)
|