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400 | class ApplicationsSettings(BaseSettingsModel):
"""Applications settings"""
maya: AppGroup = SettingsField(
default_factory=AppGroup, title="Maya")
adsk_3dsmax: AppGroup = SettingsField(
default_factory=AppGroup, title="3ds Max")
flame: AppGroup = SettingsField(
default_factory=AppGroup, title="Flame")
gaffer: AppGroup = SettingsField(
default_factory=AppGroup, title="Gaffer")
nuke: AppGroup = SettingsField(
default_factory=AppGroup, title="Nuke")
nukeassist: AppGroup = SettingsField(
default_factory=AppGroup, title="Nuke Assist")
nukex: AppGroup = SettingsField(
default_factory=AppGroup, title="Nuke X")
nukestudio: AppGroup = SettingsField(
default_factory=AppGroup, title="Nuke Studio")
hiero: AppGroup = SettingsField(
default_factory=AppGroup, title="Hiero")
fusion: AppGroup = SettingsField(
default_factory=AppGroup, title="Fusion")
resolve: AppGroup = SettingsField(
default_factory=AppGroup, title="Resolve")
houdini: AppGroup = SettingsField(
default_factory=AppGroup, title="Houdini")
blender: AppGroup = SettingsField(
default_factory=AppGroup, title="Blender")
harmony: AppGroup = SettingsField(
default_factory=AppGroup, title="Harmony")
tvpaint: AppGroup = SettingsField(
default_factory=AppGroup, title="TVPaint")
photoshop: AppGroup = SettingsField(
default_factory=AppGroup, title="Photoshop")
aftereffects: AppGroup = SettingsField(
default_factory=AppGroup, title="After Effects")
premiere: AppGroup = SettingsField(
default_factory=AppGroup, title="Premiere")
celaction: AppGroup = SettingsField(
default_factory=AppGroup, title="Celaction 2D")
substancepainter: AppGroup = SettingsField(
default_factory=AppGroup, title="Substance Painter")
substancedesigner: AppGroup = SettingsField(
default_factory=AppGroup, title="Substance Designer")
speedtree: AppGroup = SettingsField(
default_factory=AppGroup, title="Speedtree")
unreal: AppGroup = SettingsField(
default_factory=AppGroup, title="Unreal Editor")
wrap: AppGroup = SettingsField(
default_factory=AppGroup, title="Wrap")
openrv: AppGroup = SettingsField(
default_factory=AppGroup, title="OpenRV")
marvelousdesigner: AppGroup = SettingsField(
default_factory=AppGroup, title="Marvelous Designer")
clo: AppGroup = SettingsField(
default_factory=AppGroup, title="CLO")
zbrush: AppGroup = SettingsField(
default_factory=AppGroup, title="Zbrush")
equalizer: AppGroup = SettingsField(
default_factory=AppGroup, title="3DEqualizer")
motionbuilder: AppGroup = SettingsField(
default_factory=AppGroup, title="Motion Builder")
cinema4d: AppGroup = SettingsField(
default_factory=AppGroup, title="Cinema4D")
mochapro: AppGroup = SettingsField(
default_factory=AppGroup, title="Mocha Pro")
silhouette: AppGroup = SettingsField(
default_factory=AppGroup, title="BorisFX Silhouette")
marmoset: AppGroup = SettingsField(
default_factory=AppGroup, title="Marmoset Toolbag")
loki: AppGroup = SettingsField(
default_factory=AppGroup, title="ShapeFX Loki")
terminal: AppGroup = SettingsField(
default_factory=AppGroup,
title="Terminal",
description="Terminal application")
additional_apps: list[AdditionalAppGroup] = SettingsField(
default_factory=list, title="Additional Applications")
@validator("additional_apps")
def validate_unique_name(cls, value):
ensure_unique_names(value)
for item in value:
if item.name in DEFAULT_APP_GROUPS:
raise BadRequestException(f"Duplicate name '{item.name}'")
return value
|