webserver
Webserver for communication with AfterEffects.
Aiohttp (Asyncio) based websocket server used for communication with host application.
This webserver is started in spawned Python process that opens DCC during its launch, waits for connection from DCC and handles communication going forward. Server is closed before Python process is killed.
WebServerThread
Bases: Thread
Listener for websocket rpc requests.
It would be probably better to "attach" this to main thread (as for example Harmony needs to run something on main thread), but currently it creates separate thread and separate asyncio event loop
Source code in client/ayon_aftereffects/api/webserver.py
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check_shutdown() async
Future that is running and checks if server should be running periodically.
Source code in client/ayon_aftereffects/api/webserver.py
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start_server() async
Starts runner and TCPsite
Source code in client/ayon_aftereffects/api/webserver.py
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stop()
Sets is_running flag to false, 'check_shutdown' shuts server down
Source code in client/ayon_aftereffects/api/webserver.py
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WebServerTool
Basic asynchronous websocket RPC server.
Source code in client/ayon_aftereffects/api/webserver.py
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call_on_client(stub, method_name, **kwargs)
Run a single RPC on the current WebSocket client, with retry on connection errors.
When the CEP extension is blocked by a long JSX operation (e.g. get_layers on a large PSD or save()), the WebSocket transport can close. This method retries after a delay so the extension can reconnect.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
stub | Object with a .client property. | required | |
method_name | RPC method name. | required | |
**kwargs | Keyword arguments passed to client.call(). | {} |
Returns:
| Type | Description |
|---|---|
| Result of the RPC. |
Raises:
| Type | Description |
|---|---|
(ConnectionResetError, ConnectionError, OSError) | After all retries failed. |
Source code in client/ayon_aftereffects/api/webserver.py
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get_websocket_url()
Return websocket URL for the server from the host name and port.
Source code in client/ayon_aftereffects/api/webserver.py
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port_occupied(host_name, port)
Check if 'url' is already occupied.
This could mean, that app is already running and we are trying open it again. In that case, use existing running webserver. Check here is easier than capturing exception from thread.
Source code in client/ayon_aftereffects/api/webserver.py
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send_context_change(host) async
Calls running webserver to inform about context change
Used when new PS/AE should be triggered, but one already running, without this publish would point to old context.
Source code in client/ayon_aftereffects/api/webserver.py
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