Bases: Extractor
Extract local render for 3dsmax
Source code in client/ayon_max/plugins/publish/extract_render.py
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44 | class ExtractLocalRender(publish.Extractor):
"""Extract local render for 3dsmax"""
label = "Extract Local Render"
families = ["maxrender"]
def process(self, instance):
# Skip if explicitly marked for farm
if instance.data.get("farm"):
self.log.debug("Instance marked for farm, skipping local render.")
return
if instance.data.get("creator_attributes", {}).get(
"render_target"
) != "local":
self.log.debug(
"Instance render target is not local, skipping local render."
)
return
if not instance.data.get("multiCamera"):
camera = next(iter(instance.data.get("cameras", [])), None)
camera_node = (
rt.getNodeByName(camera)
if camera else rt.viewport.GetCamera()
)
for frame in range(int(rt.rendStart), int(rt.rendEnd) + 1):
rt.render(frame=frame, vfb=False, camera=camera_node)
self.log.debug("Local render extraction completed.")
else:
self.log.debug(
"Local render extraction for multi-camera is already "
"performed during multi-camera scene extraction."
)
|